tldr; I am a computer science student currently studying at the University of Pittsburgh.
I learn by building things. Personal projects let me explore what's possible with computer science. I also share the joy of personal projects with my peers through my role as the Experiential Learning Director for Pitt CSC, Pitt's largest computer science organization on campus.
Here is a list of some of the projects I am most fond of. Check out my GitHub for more!
A 3D renderer built in C++ using raytracing on the CPU. Supports reflections and multiple light sources, and runs in real-time! (~30fps at 250x250 resolution).
Co-founded + led the web/infrastructure development for VaccinatePA.org, a website for finding COVID-19 vaccine appointments in Pennsylvania. The site helped over 450,000 users find vaccines in PA, and had an amazing team of over 200 volunteer callers reaching out to vaccine providers across the state. You can view the news coverage and interviews here.
A 2D physics engine that can simulate the interactions of arbitrary convex polygons. Includes friction, bouncing, and fracturing!
A virtual fish tank with fish that evolve in real time to survive. They learn to search for food and avoid predators!
A 2D multiplayer arena-fighting game. It's integrated with an early version of my physics engine, and it features over-the-internet multiplayer and a server matchmaking system!
A little ant guy that uses his raytracing "antennae" to traverse random mazes! He learned to do this by evolving a neural network brain with my modular genetics library!
A 2D "Minecraft Clone" that features internet multiplayer, a day-night system, crafting mechanics, and caves!